
Horizontal lines appear from the top to bottom screen in game + intro video (no that kind of issues with 4.0.2) Be patient to test and configure before playing. sounds cracking sometimes when switch between screens. Playable 60FPS, very fluent in D3D and OPENGL, save resources by disabling apps in taskbar. Still need idle skipping to emulate sound properly. Though, it might be SLIGHTLY disappointing due to the games terrible layout with the older.
#Tales of symphonia 2 full#
Game can run at full speed, even with major enhancement like 4xSSAA with 4xIR. Over all, If you liked tales of Symphonia, You will like this. Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync enabled, idle skipping disabled. Voice volume is a bit lower than the music and sound effects, which is annoying in cutscenes, but can be fixed through the in-game audio settings.

Runs at full speed at 2.5x internal resolution, 16x AF and 16x CSAA. Good speed, very rare audio bug (temporary loops) Some sounds become glitched, repeating themselves a lot of times. The protagonist is named Emil, and characters from. I've never had any crashes or audio issues. Knight of Ratatosk/Dawn of the New World takes places two years after the events of Tales of Symphonia. The game was always running at fullspeed. In the in game cutscenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.īeat the game. Had a crash every now and then, but I wasn't able to reproduce the crashes. The line between good and evil blurs in this epic adventure where the fate of two interlocked worlds hangs in the balance. Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow Had to swap to r6340 for improved swing emulation (needed to kill Garuda and fishing) Its characteristic genre translates to To Believe in. Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cutscene), and other big places. The game is a spin-off and sequel of the popular GameCube and PlayStation 2 title Tales of Symphonia. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Classic Tales - Return to the world of Tales of Symphonia and discover the aftermath of the merging of the two worlds. The graph below charts the compatibility with Tales of Symphonia: Dawn of the New World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions.

Only configuration options for the best compatibility where they deviate from defaults are listed. Also known as Tales of Symphonia: Dawn of a New World, this is a direct sequel to Tales of.
#Tales of symphonia 2 update#
The Skits will also have a black background unless EFB Copies to Texture only is Unchecked. Lets Play Tales of Symphonia: Dawn of the New World by wdarkk - Part 2: Update 2. See 423 Tales Of Symphonia Knight Of Ratatosk images on Danbooru. The problem can be corrected if Store EFB Copies to Texture Only is unchecked.Ĭharacters might not move their mouth during skits, if the Texture Cache is set to Fast.

Before each triggering of a battle, the screen turns black then it cracks (correctly) and the fight starts.
